添加引用: using System.Configuration; using Microsoft.Practices.Unity.Configuration;
/// 
        /// 配置文件注入
        /// 
        public string ContainerConfiguration()
        {
            //加载容器配置
            IUnityContainer container = new UnityContainer();
            container.LoadConfiguration("MyContainer");
            UnityConfigurationSection section = (UnityConfigurationSection)ConfigurationManager.GetSection("unity");//获取指定名称的配置节  
            section.Configure(container, "MyContainer");//获取特定配置节下已命名的配置节下的配置信息
            IProduct classInfo = container.Resolve("Sugar");
            classInfo.ClassName = classInfo.GetType().ToString();
            return classInfo.ShowInfo();
        }
结果: 糖:UnityTest.Sugar